![]() An electro-Ranger is one of the best builds in the game. Alternatively, it is easy to morph Loshe from Enchanter to Cleric. Cleric uses Necro skills to do physical damage and uses Hydro to help keep the party alive. You could also go Cleric and Ranger instead of Battlemage. As a fourth, a Cleric or Ranger would fit. As dwarves start with a bonus to dodging, maxing out Dual Wielding and taking the Parry Master talent can make them quite difficult to hit. If you want to go full physical, leaving Beast as a strength based, dual weapon Battlemage works. You may have to position members of the group before combat starts to give them the best chance to strip armor from their intended target. The down side is that this type of party tends to do best planning the attack before it gets started. Making it much quicker to get the opposition into a state of permanent CC (Crowd Control) or dead. It is also the best set up for someone with a lot of experience with the game as a well coordinated split damage party can focus down the type of armor that is easiest to burn through. As such, this set up is great for someone not or less familiar with the game. A split damage party has the advantage of being prepared for a greater variety of encounters. The down side is a bit of experience with the game is best for proper party coordination. It is easiest way to just force your way through the game without putting much thought into it. Do you want to do a full physical damage group or a split damage (some magic and some physical)? The advantage of a full physical party is that you always know which type of armor you are going to burn through on your opponents. If you want Fane (Summoner) and Red Prince (Fighter) to be your core you still have a big choice to make. Ps: I'm using some gift bags changes who improve quality life but none of the OP ones. So, any light about synergies I might be missing here? How do you guys prefer to start ? And what I remember about Sibille as rogue in another runs, I never get the way to use her effectively. Sibille and Lohse can be put at Beast slot but don't really know how to play with Lohse - enchanter. I believe Fane has potential to become a healer of some sort, but I can replace him with Ifan (wayfarer) mantaining the long-rage slot. I'm using Conjurer, Fane (mage dps), Beast (battlemage - melee dps), Red Prince (Fighter - melee dps, tank) I'm happy with my conjurer and The Red Prince, but I'm not convinced about the other two. I start with a custom caracter (Human, Female, Conjurer, Scholar, Mystic) and I let all the companions follow the default Template. I'm already advanced in Fort Joy but still time for some changes, so I'm here asking for suggestion on party composion and synergies since I don't remember much from the game. I just noticed my game is now a Definite Collection (I don't know how I get it, I suppose it is cuz I bought it on relase), and I decided to play it again from the beginning.
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